Posts made in October, 2013
As I was unpacking a shipment of the latest issue of my comic book “Young and the Dead: No Zombies Allowed,” I thought to myself, “At the rate I’m going, this whole zombie phenomenon may have run its course by the time I finish telling this story.” I mean, sure, zombies seem to be at the height of their popularity now, but I still have a good three or four issues left before I wrap up the story line and reach my ultimate goal of collecting the complete works into a deluxe trade paperback (or hardback – I haven’t quite decided). At that point, will anyone care? I hope so.
The thing is when I first conceived the story of 11-year-old Sam Young and his adventures fighting the undead, I wasn’t trying to capitalize on any trends. I just wanted to tell a story that would appeal to the 11-year-old me. This kid loved movies like “The Goonies” and “The Monster Squad.” A story where the kids where the heroes were up against insurmountable odds, taking on criminals, pirates, and all manner of things that go bump in the night. This genre was certainly not taking the world by storm as of late. No one was really making movies like that anymore, except for J.J. Abram’s “Super 8,” which was also an homage to the same kind of movies I wanted to emulate. I was hoping that after the success of “Super 8,” we would see more stories like that. But that didn’t seem to have happened.
Before I started writing “Young and the Dead,” I have to admit I wasn’t really that much of a zombie fan. I had seen the original “Night of the living Dead,” but that was about it. I was participating in a mini-comics club where we had six months to put together a twelve page mini-comic, and at the end of the six months everyone in the club would trade their minis and you would come out with a stack of comics! I told myself in the beginning, “Don’t bite off more than you can chew. Start off with something simple.” I thought “Hey, zombies are easy. They try to eat your brains. You smash them in the head. Nothing to it.” Needless to say, I couldn’t have been more wrong. When you’re writing a zombie story, zombies are almost an afterthought. They’re more or less a foil for your characters, and good characters make for a good zombie story.
When I set out to write the characters for “Young and the Dead,” I realized they quickly began to take on a life of their own, and my goal of creating a quick and dirty mini-comic went out the window. I became passionate about the characters and their story. Soon my 12-page mini became 22 pages, with a cliffhanger ending leading up to a second issue, which is now available in my online store.
My hope is that those of you who are old enough to remember those great kid-centric films of the 80’s will feel the same enthusiasm with “Young and the Dead” that I had writing it. I’m also hoping the book will catch on with a whole new generation of fans who might not have seen those classic films but will discover how much fun it is to be a kid kicking some zombie butt!
Young And The Dead Issues 1 and 2 standard and Artist editions are avalible in the Serkworks online store http://serkworks.storenvy.com/
Here at Serkworks Factory Labs, our Serkworker minions toil endlessly to keep this operation’s pistons pumping and its gears turning. Without pay or a decent health care plan, their Mad Scientist Overload has shown little compassion to these poor hard-hatted halfings, until now…
Perhaps the Senior Mad Scientist in charge is getting soft in his old age because he has decided to release them from their bonds and free them forever. Of course he wouldn’t be a true mad scientist if he didn’t add one small caveat: before he grants their freedom, the Serkworkers must create their own replacements, and do so in their own image.
Introducing The Serkbot 3000
As Serkworks enters a new age in providing top-of-the-line retro-future technologies, it seems fitting that our workforce should reflect that change. Serkbots are state-of-the-art robotic laborers who may or may not rise up someday and destroy all of humanity. (A small risk for such awesome technology.) Not only do Serkbots provide Serkworks with increased productivity, they also represent the new face of Serkworks itself.
It’s important to keep the brand recognizable. We aren’t trying to reinvent the wheel just to make some improvements and hopefully get a bit more traction. People who are already familiar with Serkworks shouldn’t have any trouble differentiating the new look from the old. At the same time, our goal is to change things up just enough to generate some excitement and provide some insight into what you might expect to see from Serkworks in the months ahead…
No doubt you’ve heard the popular song by Maroon 5 “Moves like Jagger” It’s almost unavoidable, making a prime target for parody. My latest design incorporates the Moves Like Jagger mime by featuring Pacific Rim’s Gypsy Danger Jaeger doing the classic Mick Jagger chicken dance. Can you hear the parody ringing in your head yet?
This Is a pop culture design inspired by the classic Looney Tunes series that featured Ralph Wolf (Who bears a remarkable resemblance to Wile W. Coyote, but with a red nose and the ability to speak) and Sam Sheepdog. If you’ve seen the cartoon you’ll remember that Ralph and Sam greet each other before punching the clock and beginning their work day as rivals. Ralph would try to steal the sheep and Sam would foil him at every turn. Then inevitably the steam whistle would blow, they would punch out and wish each other well. I figured it would almost be as funny if these two movie manics did the same before a long and arduous day of hacking up teenage co-eds.Read More